ModVault Repository • ID: MV-8842

ChronoSync Engine v3.2.1

By Elias Vance | Secure Mods. Seamless Installs.

A low-latency time dilation framework for Unreal Engine 5.4+ titles. Optimizes tick rate synchronization, reduces rubberbanding on high-traffic servers, and injects frame-accurate replay buffers without altering vanilla physics. Compatible with competitive ranked queues and supports full anti-cheat blacklisting.

Installation & Dependencies

Package Selection

Choose your target branch. Stable releases include signed certificates and automatic integrity verification.

System Requirements & Conflicts

Dependencies: UE5.4+ Runtime, Vulkan 1.3 Drivers, .NET 8 Desktop Runtime

Conflicts: FramePacifier v2.1, OverlaySync Manager, Legacy TickFix

Installation Path: `%LOCALAPPDATA%\ModVault\ChronoSync\`

Automated conflict resolution will prompt before overwriting incompatible hooks.

Automated Changelog Timeline

v3.2.1 — 2024-11-14

  • Patched memory leak in async replay buffer causing 2% FPS drop after 4 hours of continuous play
  • Fixed desync trigger when switching between 120Hz and 144Hz displays mid-session
  • Updated digital signature to match ModVault root certificate authority

v3.2.0 — 2024-10-02

  • Introduced dynamic tick interpolation for sub-60ms network conditions
  • Added Vulkan-specific shader caching to reduce initial load times by 1.8 seconds
  • Deprecated legacy DirectX 11 fallback path

v3.1.4 — 2024-08-19

  • Resolved compatibility break with recent Epic Online Services patch 12.4
  • Optimized thread pool allocation for Ryzen 7000/9000 series CPUs
  • Fixed crash on exit when replay buffer exceeds 4GB threshold

Community Reviews & Q&A

Verified User • 2024-11-12

@TacticalFrameRate

Finally, a sync mod that doesn't tank my input latency. The dynamic interpolation works flawlessly on my 1440p setup. Reduced rubberbanding by ~90% in ranked matches. Highly recommend sticking to the stable branch.

Q&A • 2024-11-10

@ServerArchitect_JK

Q: Does this mod work with dedicated Linux servers running Wine/Proton?

A: Yes, v3.2.1 includes full Proton-GE compatibility. Ensure you're using the latest ModVault Linux bridge and disable the native Windows DLL override in your game launch options.

Verified User • 2024-10-28

@PixelDrifter

Clean install, zero bloatware. The automatic conflict resolver saved me when I tried to run it alongside OverlaySync. Vance's update notes are always thorough. 5/5.